My progression as a 3D Artist

Thursday, 17 April 2014

Detailed helmet - next to add spikes!




Got some feedback/critique on the general shape of the model and made some changes.
Posted by Unknown at 10:32
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Blog Archive

  • ▼  2014 (26)
    • ►  December (5)
    • ►  November (9)
    • ►  October (4)
    • ►  September (1)
    • ▼  April (7)
      • Helmet done, may come back to it later for final t...
      • Fully baked Low poly of the helmet/with spikes - N...
      • Detailed helmet - next to add spikes!
      • Base Mesh for ZBrush (will smooth it before puttin...
      • Lord of the rings - The Witch-King of Angmar (Refe...
      • DJANGO - First UE4 project
      • Some work I did for 'Instinct'
  • ►  2013 (7)
    • ►  November (7)

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