Monday, 6 October 2014

Plan brainstorm for my project

After picking my chosen references I decided to go further and make a top down Birdseye view of my planned environment, would be easier for me in the long run.

Here is my idea of the scene a long corridor leading to a room where a murder has occurred, blood leading to the room will help guide the player down the corridor and into the room as I decided not to put the room straight at the end of the corridor but I intended to make the player turn and go into a room.

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